Below is a little sample program to quickly get you started using Kick Assembler. It sets up an interrupt, which play some music. It shows you how to use non-standard features such as comments, how to use macros, how to include external files and how to use the BasicUpstart2-macro which inserts a basic sys-line to start your program.
This should be enough to get you (kick) started.
BasicUpstart2(start) //---------------------------------------------------------- //---------------------------------------------------------- // Simple IRQ //---------------------------------------------------------- //---------------------------------------------------------- * = $4000 “Main Program” start: lda #$00 sta $d020 sta $d021 lda #$00 jsr $1000 // init music sei lda #<irq1 sta $0314 lda #>irq1 sta $0315 lda #$7f sta $dc0d sta $dd0d lda #$81 sta $d01a lda #$1b sta $d011 lda #$80 sta $d012 lda $dc0d lda $dd0d asl $d019 cli jmp * //---------------------------------------------------------- irq1: asl $d019 SetBorderColor(2) jsr $1003 // play music SetBorderColor(0) jmp $ea81 //---------------------------------------------------------- *=$1000 “Music” .import binary “ode to 64.bin” //---------------------------------------------------------- // A little macro .macro SetBorderColor(color) { lda #color sta $d020 }